AvPvM

 

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MARINES

General Paul Lehto tightened his chair straps a little more.  Atmospheric entry was always rough, but this time was worse.  Planet TJ175-A had just come out of the "dark" side of its orbit, and this was the only time any kind of study could be conducted on the planet.  But General Lehto and his marines were not there to study anything.  They were here on a rescue mission. 

Roughly three months ago, at the start of the "warm" cycle of this planet's orbit a small team of scientists were sent to this planet to survey the planet for possible colonization.  About three days ago a general distress signal began repeating over and over again from the planets research station and two hours ago the signal stopped completely.

Gen. Lehto checked the display screen in front of him, all four landing craft had usefully deployed from the orbiting ship and were in perfect formation.  He put on his communication headset and flipped a switch.  "Pilot, time to land?"

"About two minutes, sir" the pilot responded.

"When we're through the atmosphere, bring us as close to the reactor control room as possible, I want to use that as our base of operations."

The small radar screen in front of Gen. Lehto bleeped out a warning, there was something else in orbit that was not part of his marine force.  He keyed his microphone again.  "Pilot what do you see of the starboard side, just above the horizon?"

"It's some sort of satellite, sir.  It's difficult to see, almost like the light is actually bending around it.  It must not be functioning properly, or else we wouldn't see it at all"

"Is it trying to engage us?"  Gen. Lehto asked.

"No sir", the pilot responded "It's acting more like a reconnaissance or communication satellite than some sort of defense weapon."

Gen. Lehto wrote a quick note on a pad next to him, if it wasn't a threat they'd just check it out on the way out.  They had other thing to worry about now.  He reached up and began turning on the exterior cameras, time to see what they were up against.  He turned on a thermal imaging system and focused it on the reactor control system.  After the system adjusted to the exterior temperatures, small heat signatures within the building started to show up.  There were several human-looking signature within the room, but they were all lined up against the walls, and nobody seemed to be moving.  Gen. Lehto moved the camera left, slightly, and suddenly a new thermal image came into view.  It moved on four legs, had an elongated head, and … was that a segmented tail?  He quickly swept the camera in a wide arc over the rest of the nuclear reactor compound.  More and more of the monstrous images showed up.  Gen Lehto quickly switched to a low-light camera and the unmistakable image of an alien appeared on the screen in front of him.

Gen. Lehto switched his comm link to one of the other landing craft in the formation.  The small screen in front of him lit up.  The face of one of this squad leaders showed immediately.

"Medico, we've got bugs."

"Are you sure?" Medico asked. 

"Saw them myself, they're all over the reactor compound.  They might have already infected some of the research team, but let’s assume they have not.  I want your team in first, clear out the bugs and get those people out.  When we have the compound clear and the civilians are safe, we'll try and figure out how the bugs got here", Gen. Lehto said.

"Yes sir", Medico said.  "You might want to clear the infirmary first, so we can transport any injured civilians there until we can evac 'em out."

"I'll make sure its clear, just get to those people as fast as you can!  I’ve got a bad feeling about this." Gen. Lehto said.

The lieutenant took of his headset and put on his helmet.  He turned to the other men sitting in the restraint chairs of the APC sitting inside the landing craft.

"Alright" Medico had to yell over the roar of the atmosphere outside "We've got confirmed sightings of bugs out there.  We'll be the first ones in, so you'll have plenty of targets.  Remember, there are civilians down there we’re trying to rescue, so check your targets and use short, controlled bursts.  Let's go bug hunting!!!!!"

 

MARINE ATTIRE (MANDATORY)

All Marines are to wear GREEN shirts.  Camouflage IS acceptable.  Any Marine showing up in any other color than green or camo (like Woody, in pink) will be taped not much unlike this guy ;-) 

A shirt should be no more than $5 (See the forums for a place to get them at that price and support a fellow supporter).  Get with the program, soldier! 

MARINE COMMAND STAFF

&
 
CRITICAL INFORMATION

COMMANDER:  AVAILABLE
SECOND IN COMMAND - AVAILABLE

1st Platoon Leader:  AVAILABLE
2nd Platoon Leader:  AVAILABLE


Start Point:

#XXX - Landing Zone

Respawn Point (BASE)

#XXX - Reactor Control Center     

SPECIAL NOTE: 

ALL Marines will be issued a "skull card" upon entering the field, and upon every subsequent respawn.  You MUST drop your skull card when shot.  Violation of this rule will be subject to a punch on your ID card. 


Marine Population

Approx 45% of all players (roughly 3/2 numerical superiority)

Weaponry and Equipment:

Any marker, any firing mode allowed

Mines/sentry guns and barbed wire/barricades, for area denial

Have APC's and PUGs  (treat as "tank", per the rules, but may also carries passengers)

One Drop ship (special purpose vehicle)

Two nuclear strikes permitted from orbiting base station - wiping out any single map location and a 200' radius.  Contact Head Ref for details/use. 

 

MARINE STRATEGY (HOW TO GET POINTS)

Use normal missions structure

 and prop collection for points.
 

MARINE ROLE PLAYERS

FIVE Medics (assigned by General, role given out day of the game)

THREE Demolitions experts (assigned by General, role given out day of the game)

THREE Engineers (assigned by General, role given out day of the game)

TEN "Civilian" Contractors (assigned by General, role given out one week before game)

THREE Scientists (assigned by General, role given out one week before game)

FIVE "Bishop" Android role players (assigned by General, role given out day of the game)

ONE drop ship pilot

ONE base-station tactical nuke specialist

 

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