QWAHALA
Tribe
NIHALU Tribe
MERCENARIES
Far Cry is essentially a three team
game; two warring factions and a third group of loner,
diamond-hungry assassin types.
The two warring tribes are … well
… at war. Both tribes have some people [“Buddies”] that aren’t
hip to the tribal war, so they help the assassins. The
assassins are just there for the area’s diamonds [200 of which
are scattered all over the field] AND side missions given to
them by the Buddies.
Diamonds get stored in one of five hiding spots [keyed lock
boxes, spray painted orange]. Buddies, having orange
streamers of flagging tape on their barrels, give the
assassins a laundry list of side missions to complete at any
time. They can also be double-crossing spies and merely act
like they’re helping. If we gave out 10 buddy roles, 3 of them
would be “evil”. Evil buddies can steal diamonds, taking them
out of the game, but they can’t give them to their side or the
other side for points. Evil buddies that confiscate keys to the
lock boxes can keep the box from being unlocked, negating all of
the points.
There’ll be
a total of 3,000 points, including 2,000 points [10 each] for
diamonds and 1,000 points for side missions. The tribes will
both have missions totaling 3,000 points, as well as preventing
diamonds they find in their "town" from being stolen by the
Mercenaries. Red and Blue factions would have mostly “close in”
missions [protecting their territory] and several critical
missions past mid-field for parts needed to build something
[defensive bunkers, parts for tanks, etc.].
For 100
players, there’d be 30 in Red Faction, 30 in Blue Faction and 40
Assassins, plus 5 red and 5 blue “buddies” from Red/Blue side.
Buddies can reveal themselves at any time, or not at all, but
once they put on the orange tape, they’re Buddies... They can
still fight for/with their side, and they shouldn’t be seen as
the enemy - especially since nobody knows if 5 of 5 buddies are
double-crossers, 3/5, 1/5, etc. Thus, red and blue don’t
need to shoot buddies. Alternatively, if red and blue
want to gang up on the Mercenaries, there’ll be 50 assassins
[40, plus Buddies] on 50 blues/reds [30 each, less Buddies].
Either way... Both ways... Play it however you want to.